Health & Fitness

Food apps and online gaming driving obesity - WHO

Bull
47
votes

Posted: 04/05/22 - 03:41
Vote on this story
True
OR
Bull

How children use meal-delivery apps and the rising popularity of online gaming could be driving obesity across Europe, the World Health Organization has said.

No European country is on track to stop obesity rising by 2025, the WHO says.

Nearly 60% of adults and a third of children are overweight or obese - and the Covid pandemic has made that worse.

It suggests restricting the marketing of unhealthy foods to children, cutting the cost of healthy food and encouraging all ages to exercise more.

The WHO European Regional Obesity Report 2022 says rates of overweight and obesity have reached "epidemic proportions", with only the Americas having a higher level of obese adults than Europe.

It estimates the problem is causing 1.2 million deaths every year in Europe - 13% of all deaths - and at least 200,000 new cases of cancer annually.

I Call Bull: Whatever happened to personal responsibility? Blaming Apps and gaming is the easy way out and while it may have a small amount of merit ultimately people have to take responsibility for their own health and fitness so with that in mind I'm calling bull.

Dont Forget To Vote
True
OR
Bull
4 Comments
15 days
2 upvotes
Not being locked down, bored, frustrated and scared then?
23 days
2 upvotes
Hilarious. We have been in a two year WHO appointed lock down and they seek to apportion blame elsewhere for the obesity problem?

This, along with most other recent health issues, rest firmly right at the door of WHO.
23 days
2 upvotes
'Could be' meaning there is no definitive answer and it is just easy to blame gaming and apps
23 days
2 upvotes
Blaming it on 'gaming' has been a lazy headline maker for decades, violence in society... that'll be gaming, Gun crime in America... that'll be gaming. Obesity in children...